var LANGTalent_Spell_Instant = "Instant";
var LANGTalent_Spell_InstantCast = "Instant cast";
var LANGTalent_Spell_Channeled = "Channeled";
var LANGTalent_Spell_NextMelee = "Next Melee";
var LANGTalent_Spell_CastTimeSec = "{0} sec cast";
var LANGTalent_Spell_CastTimeMin = "{0} min cast";
var LANGTalent_Spell_CastTimeMinSec = "{0} min {1} sec cast";
var LANGTalent_Spell_TimeSec = " sec";
var LANGTalent_Spell_TimeMin = " min";
var LANGTalent_Spell_Cooldown = "{0} cooldown";
var LANGTalent_Spell_Reagents = "Reagents: ";
var LANGTalent_Spell_BaseMana = "% of base mana";
var LANGTalent_Spell_RemainingMana = "% of remaining mana";
var LANGTalent_Spell_Range = "{0} yd range";
var LANGTalent_Rank = "Rank ";
var LANGTalent_Requires = "Requires ";
var LANGTalent_RequiresPointsInTalents = "Requires {0} points in {1} Talents";
var LANGTalent_RequiresPointInTalent = "Requires {0} point in {1}";
var LANGTalent_RequiresPointsInTalent = "Requires {0} points in {1}";
var LANGTalent_NextRank = "Next rank:";
var LANGTalent_ClickToLearn = "Click to learn";
var LANGTalent_ClickToLearnNextRank = "Click to learn next rank";
var LANGTalent_RightClickToUnlearn = "Right-Click to unlearn";
var LANGTalent_PointsUsed = "Points spent: ";
var LANGTalent_PointsLeft = "Points left: ";
var LANGTalent_RequiredLevel = "Required level: ";
var LANGTalent_Min = " min ";
var LANGTalent_Mana = "Mana";
var LANGTalent_Rage = "Rage";
var LANGTalent_Energy = "Energy";
var LANGTalent_Focus = "Focus";
var LANGTalent_RunicPower = "Runic Power";
var LANGTalent_Points = "points";
var LANGTalent_PointsSpendInThisTree = "Points spend in this tree: ";
var LANGTalent_TotalPointsInThisTree = "Total points in this tree: ";
var LANGTalent_ActiveTalentsInThisTree = "Active talents in this tree: ";
var LANGTalent_PassiveTalentsInThisTree = "Passive talents in this tree: ";
var LANGTalent_UnableSetPoints = "Unable to set a new maximum level, you used too much points for this level.";
var LANGTalent_ChooseClass = "Choose class";
var LANGTalent_ChooseVersion = "Select version";
var LANGTalent_LinkBuild = "Link this build: ";
var LANGTalent_MostRecent = "Most recent:";
var LANGTalent_Add5Points = "Add 4 points";
var LANGTalent_Remove5Points = "Remove 4 points";

var LANGTalent_Druid_Balance = "Balance";
var LANGTalent_Druid_Feral = "Feral";
var LANGTalent_Druid_Restoration = "Restoration";

var LANGTalent_Deathknight_Blood = "Blood";
var LANGTalent_Deathknight_Frost = "Frost";
var LANGTalent_Deathknight_Unholy = "Unholy";

var LANGTalent_Hunter_BeastMastery = "Beast Mastery";
var LANGTalent_Hunter_Marksmanship = "Marksmanship";
var LANGTalent_Hunter_Survival = "Survival";

var LANGTalent_Mage_Arcane = "Arcane";
var LANGTalent_Mage_Fire = "Fire";
var LANGTalent_Mage_Frost = "Frost";

var LANGTalent_Paladin_Holy = "Holy";
var LANGTalent_Paladin_Protection = "Protection";
var LANGTalent_Paladin_Retribution = "Retribution";

var LANGTalent_Priest_Discipline = "Discipline";
var LANGTalent_Priest_Holy = "Holy";
var LANGTalent_Priest_Shadow = "Shadow";

var LANGTalent_Rogue_Assassination = "Assassination";
var LANGTalent_Rogue_Combat = "Combat";
var LANGTalent_Rogue_Subtlety = "Subtlety";

var LANGTalent_Shaman_Elemental = "Elemental";
var LANGTalent_Shaman_Enhancement = "Enhancement";
var LANGTalent_Shaman_Restoration = "Restoration";

var LANGTalent_Warlock_Affliction = "Affliction";
var LANGTalent_Warlock_Demonology = "Demonology";
var LANGTalent_Warlock_Destruction = "Destruction";

var LANGTalent_Warrior_Arms = "Arms";
var LANGTalent_Warrior_Fury = "Fury";
var LANGTalent_Warrior_Protection = "Protection";

var LANGTalent_HunterPet_Tenacity = "Tenacity";
var LANGTalent_HunterPet_Ferocity = "Ferocity";
var LANGTalent_HunterPet_Cunning = "Cunning";
